
Petty Ungodliness – Our Roguelite Deckbuilder
Petty Ungodliness
The gods are alive. They are just forgotten and working retail. The great former God of War, Ares pulls espresso shots. The nurturer and life-giver Gaia sells cut flowers by the stem. A century ago they surrendered their divinity, the world went grey, and they have had a hundred years to get petty about their missing divinity.
Petty Ungodliness is a tactical roguelite deckbuilder where you bond with forgotten gods, reclaim their power, and fight three-lane battles against the creeping Apathy draining all colour from the world. For players who like to feel big-brained in quick conflicts and who just want to do one more run.

Stay updated on our Roguelite Deckbuilder, PETTY Ungodliness!
Playtests, Dev Insights and Dad Jokes!
Why it exists, you might ask?
We build the super-fun games we knew the world needed.
Deeply tactical. Rich in character.
Our ambition
We build for players who like to feel big-brained. Tactical depth first, characters worth fighting for on top. A premium niche that big studios overlook and players keep asking for.
Our story
We combine veteran expertise with personal ambition. Chris, German TCG Champion and former Lead Game Designer on multiple commercially successful titles, is fully immersed in creating the greatest premium tactical experience, working with outstanding talents specializing in Art Direction, Concept Art, Programming, Sound, Music and of course Community Management!
Our mission
We are launching a new IP: a tactical roguelite deckbuilder where relationships are the reward layer, not the gimmick. We have a playable prototype ready. We are seeking a partner to fund production and launch globally.
And there’s even more!
Our Core Values
1
Dad Jokes
We don’t take ourselves too serious and create fun experiences which still provide emotional depth and come from a view of experience.
2
Structure
We work with structure and perfect organization. Never Chaos. Seriously.
3
Belief
We believe in ourselves, our success, our game and each other. this is not blind faith and always has to be re-evaluated and proven.
5
Passion (for Games Development)
We love making great games with tactical depth and rich narrative. It’s not our job, but rather our calling.
4
Community
We create games for the community we are part of. We are clever strategists, we love big brain moments. We welcome everyone.
6
Regeneration
We thrive on failing and it makes us stronger. We learn from our mistakes and come out on top. We celebrate our wins and losses together.